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| PHOTOS |
| Rugby 101 | |
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CHAPTER 1 Rugby? What…? Rugby is a more than a sport. People will tell you it's a cross between soccer and football, but that doesn't really prepare you for rugby. There is nothing like it on or off the field. How did Rugby Start? The Legend is that if William Webb Ellis. William Webb Ellis was born in Manchester on 24 November 1806. When his father died, his mother moved to Rugby so that she could get her two sons an education as local foundationers. He attended the school from 1816 to 1825. He died on 24 January 1872 and is buried in Menton, France. Nobody ever asked William Webb Ellis about his exploit, since it first came to light in 1876. Mathew Bloxam, an enthusiastic Old Rugbeian, wrote to the school magazine with a description of the incident that he had recently obtained from an anonymous eye-witness. When the Old Rugbeian Society began to research the history of the game in 1895, Bloxam also had died, some 7 years before. Naturally they had difficulty finding anyone who remembered William Webb Ellis, and most of their correspondents, who had been at school during the 1830's, had never heard of him. In general they remembered running with the ball as being of dubious legality, and Thomas Hughes, author of Tom Brown's Schooldays, felt he had been responsible for legalizing it as Captain of Bigside in 1841-42, enthused by the impressive skills of one Jem Mackie, "the Great Runner-in". The exception was the Reverend Thomas Harris, who had been junior to William Webb Ellis and thus never seen him play. He remembered him well, but he had never heard of the exploit and was adamant that in his playing days, just after William Webb Ellis left Rugby, running with the ball was not allowed. It seems clear that Given the nature of the game and its organization in those days, and comments from some of the correspondents, it is probable that many boys ran with the ball at one time or other. By chance one name has been thrown up, and the Old Rugbeian Society pulled a brilliant PR stroke in phrasing the famous plaque on the Headmaster's garden wall - their actual report is much more cautious. However the Rugby World Cup has probably ensured that many who know little else about this great game will continue to believe. After all, like any good myth, it is more entertaining than the historical facts. However it actually came about, today's rugby is, at its
best, a blend of strategy, strength, speed, and instinct. At its least, it
is organized and glorious mayhem. The object is to score more points than
the other team by carrying, passing, and kicking the ball. Pitch, Kit and New Meanings for Words You Already Know The Pitch We play on a pitch. It looks like a field. And it is a
field. But we call it a pitch. There are four important lines on the pitch: The half-way line. The half-way line indicates where the pitch divides in half (duh!). Kick-offs to start the match, kick-offs to start the second half and kick-offs after each time a team scores are started here. The 22-meter lines (25 yard-line). The 22-meter line is a strategic point on the pitch. We won’t talk about it too much in this guide, but you learn that it is a very important line, especially when it comes to kicking. The goal lines. The goal lines mark where a player has to cross in order to score. It is similar to the touchdown line in American football. The touchlines. The touchlines mark where players go out-of-bounds along the length of the pitch. In rugby speak, “touch” is what we call the area outside of the playing field. When a player goes out-of-bounds, he is said to be “in touch.” The Kit Your rugby kit is simply what you wear to the pitch. It consists of
If you need help getting your kit together, ask the club captain or look at the web site. A tip for rookies: leave your jewelry at home. The Basics of Rugby Here are the basics of rugby, all at once: OBJECTIVE The object of the game is to advance the ball down the field by running it forward, kicking it ahead, or passing it laterally or backwards to a teammate, who may then run the ball forward in the attempt to score points. At the same time, a team seeks to stop the opposing team from achieving the same results. SCORING To gain points, players must score in the following ways:
BASIC RULES The basic rules of rugby are:
NUMBER OF PLAYERS AND GAME LENGTH A rugby match may vary in terms of players on the field and game length such as
STARTING PLAY
SPECIAL SITUATIONS There are special situations that represent advanced elements of the basic game of rugby. Ruck Ruck is the term given to a situation when the ball is on the ground and one or more players from each team are on their feet and in physical contact, closing around the ball between them. The purpose of the ruck is to provide some guidelines for getting the ball back into play in a congested situation. In a ruck, players can’t
Maul A maul happens when the ball is in the players’ hands and one or more players from each team are positioned on their feet and in physical contact, closing around the players with the ball. The purpose of a maul is to provide some guidelines for getting the ball back into play in a tackle situation. In a maul, players can’t
Scrum
Lineout A lineout is a called when the ball passes out of the sidelines (out of bounds). When this happens a lineout forms to reenter into play. The team not in possession of the ball when it passed into touch (out-of-bounds) gets to throw the ball into the lineout. In a lineout:
The rules about penalties in general are:
The Officials There is one ref and two touch judges in every match who enforce the Laws. The ref is the sole arbiter of the Laws of the Game. His (or her) word is final. There is no appeal. The touch judges are there to call where a player or a ball goes in touch (out of bounds). The important thing to remember is that there is only one referee. It may seem impossible (or at least improbable) that only one ref can see the actions of thirty other people on the pitch, but you’d be surprised what a good ref can see. The important thing to remember with refs is that you can’t talk back to them. The only persons authorized to talk to the ref during a game are the captains of each team. This includes foul language—you can be penalized if the ref hears you! Smart players (and teams) learn to play to the ref—they figure out how the ref is going to call certain offenses and adjust their play to the ref’s style. This is particularly true when it comes to how strictly the ref is enforcing the “on-side” laws. The Concept of “Onside” Anybody may play the ball. Let’s repeat that. ANYBODY can play the ball. You may run with it, pass it, kick it, or tackle an opponent who has it - provided that you are onside. Perhaps the most confusing aspect about rugby for players and observers alike is the concept of being on side. This is unfortunate because it’s very simple, generally speaking. Rookies, this is key: if you are behind the ball you are onsides. If you are in front of the ball you are offsides. And being offside is of no use to your team mates. You won't be in trouble if you're 50 meters away tying your shoe, or even if you are in 10 meters away. But if you influence play in any way from an off-side position or attempt to participate in the game (attempt to get the ball, tackle someone with the ball, etc.), this is when we are given penalties. DON'T DO IT. The concept of onside can be tricky at first to master, for now, keep these examples in mind. • Say your teammate has the ball and wants to pass it to you. As he’s getting ready to pass, you move ahead of him. Now he can’t pass it to you because you are ahead of the ball (not behind it) and off-side. Besides, if he threw the ball to you, it will be a forward pass. • Say your teammate has the ball, and wants to pass it to you. He completes the pass to you. Can you throw it back to him? No, not until he’s behind the ball again. Okay, so now you have the basics of the game under your belt. Let’s look at who all gets to play in this mess… Positions: Physical Attributes and Positional Duties Here’s a brief overview of the positions and the physical attributes and positional duties. FORWARDS PROP (No. 1 and No. 3)
HOOKER (No. 2)
LOCK (No. 4 and No. 5, a.k.a. Second Row)
BACK ROW (No. 6 and No. 7, a.k.a Wing Forwards or Flankers, and No. 8, a.k.a. Number 8)
BACKS SCRUM HALF (No. 9)
FLY HALF (No. 10)
CENTER (No. 12 and No. 13)
WINGER (No. 11 and No. 14)
FULLBACK (No. 15)
Penalties Let's talk about penalties. For minor infractions of the law a simple scrum down will do. A forward pass is one such infringement. The infamous “knock on” is another minor infringement. A knock on is here you drop or bump the ball forward with any part of your upper body. The scrum is awarded to the non-offending team. A scrum may also be called when a ruck or maul goes too long without the ball coming out, or if the referee judges it to be dangerous. There are other occasions for scrums, as you may have guessed, but later for those. It might behoove you to learn (at some point) the signals a referee uses to indicate what he or she has called. After the whistle the ref will usually give the mark with his foot and indicate, with his arm angled down toward one team or the other, who gets to put the ball in. The hookers then usually line up at the mark and the rest of the pack comes in around them. A free kick is awarded for slightly less secure infractions than a penalty kick (hooker striking too early for the ball, for instance). The difference is that you are not allowed to go for post. The referee indicates a free kick by extending a bent arm toward the team who gets to take it. For a penalty kick, the referee extends his arm upward toward the team to whom he's awarding it. A penalty kick is commonly given for
He’ll also award it for any number of things that are illegal or dangerous. A penalty kick is awarded at the place the infraction occurs (usually). A mark will be given and that is the point through which the kick MUST be taken. To execute a penalty kick you must move the ball visibly through the mark with your foot. This could mean anything from a short tap (after which it may be picked up and moved in any legal way) to a long punt (the space directly above the mark counts as the mark). The opposition must RETREAT 10 meters immediately when a penalty kick is awarded -- giving you quite an advantage. If you ever hear your teammates screaming at you to get "back 10" it is probable that the other team has just been awarded a penalty kick. Remember: keep facing the ball! Advantage Now we will briefly discuss the vast and murky gray area of advantage. In most other sports, when an infraction occurs, the flow of the game stops. In rugby, a referee does not have to call a penalty if he feels that the offending team gained no advantage or that the other team was able to capitalize on it. For example: a referee may see a knock-on occur, but wait to blow the whistle until it becomes apparent who has made subsequent gains. If the NON-offending team scoops up the ball and gains 10 meters, the penalty won’t be called at all. This is called "playing the advantage." The advantage law helps to keep the game flowing. Keep in mind that even if you do spot an infraction, DO NOT STOP UNTIL YOU HEAR A WHISTLE! The referee may not have seen it or may be playing the advantage. Sin Bin and Ejection The referee is the sole determiner of what constitutes foul play and a good one will keep things clean. Most refs do not put up with dirty play. Dirty play comes in many forms. For a player that repeatedly violates the Law, after repeated warnings from the ref, the ref can yellow card him. This means he’s out of the game for ten minutes. His team has to play short for the duration of the ten minutes—no substitute allowed. A player can be given a red card and ejected from a game as the most severe resolution of a problem. Should this happen, his team CAN’T bring in a substitute, leaving them to play short for the rest of the game. If you get red carded, it is reported to the Virginia Rugby Union and you are not allowed to play for up to a year or indefinitely depending on the offence. That’s it for the mechanics of the game.
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